I've got 2 fbx maya blend shape files.
One file has all the keyed phoneme's that matches the default Batch export.txt list. The other maya fbx file has a reduced amount of keyed blendshapes, that still follows the.txt.
Would simply adding a "//" to a phoneme listing work?
Example> 76 AH 495 >> 76 //AH 495
Thanks
FRank
Basically the .txt file is going to have holes in it. Is this workable?
Sorry for the delay on response. There shouldn't be any problem with "holes". It will only pick up frames that you explicitly list, so you can either comment out or delete the others.