The below feature matrix explains the differences between the various versions of FaceFX Studio. FaceFX No-Save is for evaluation use only. FaceFX Studio Professional is available for purchase on a per-seat basis, and FaceFX Unlimited is available for purchase on a per-game-title or per-project basis.
No‑Save | Professional | Unlimited | |
---|---|---|---|
Get your FBX file talking in FaceFX Studio | yes | yes | yes |
Setup targets for your character and test them in FaceFX Studio | yes | yes | yes |
Python scripting | yes | yes | yes |
Python scripting with access to key information | no | yes | yes |
Save .facefx, .xml, .animset, and other binary files | no | yes | yes |
Export .fbx files | no | yes | yes |
Batch process audio files | no | no | yes |
Modify source code and recompile FaceFX Studio | no | no | yes |
Include FaceFX Runtime License (see below) | no | no | no |
FaceFX RUNTIME
The FaceFX Runtime is a highly optimized animation playback system. It is sold separately from FaceFX Studio, and licensed on a per-title, per-platform basis. It is used by the FaceFX Unreal Engine integration.
You can evaluate PC binaries for the FaceFX Runtime after logging in and accepting our EULA. Indie projects with revenue under $500,000 can use the PC binary files for free (see the EULA for details).